Motion Along A Path
Project done for an advanced animation course at Digipen. It demonstrates a hierarchical bone model format animated with keyframes, a path defined using a bezier curve, and the animation sync'd to the motion along the path (speed is adjustable).

Technology Used: C++, DirectX, .x file format
| Attachment | Size |
|---|---|
| MotionAlongAPath.zip | 2 MB |
