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    • Cloth Simulation
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    • Motion Along A Path
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Motion Along A Path

Project done for an advanced animation course at Digipen. It demonstrates a hierarchical bone model format animated with keyframes, a path defined using a bezier curve, and the animation sync'd to the motion along the path (speed is adjustable).

Technology Used: C++, DirectX, .x file format

AttachmentSize
MotionAlongAPath.zip2 MB
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